﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 对象存在类别的条件表达式
	/// </summary>
	[Expression("exist")]
	public  class ExistExpression:PropertyExpression
	{
		/// <summary>
		/// 表达式的值
		/// </summary>
		/// <returns></returns>
		public override bool Result()
		{
			throw new NotImplementedException();
		}
		/// <summary>
		/// 从XML生成存在表达式
		/// </summary>
		/// <param name="xmlnode"></param>
		/// <returns></returns>
		public static new GameObject FromXML( string xmlnode )
		{
			throw new NotImplementedException();
		}
	}
}
